Open games
The open openings start with White's first move 1. e4 and Black's reply 1...e5:
- 1.
The idea of f2-f4
White can try to remove the e5 pawn right away with 2. f4, aiming to seize the center later with d2-d4 (the King's Gambit):
- 1.
- 2.
The same idea underlies the main variation of the Vienna Game, characterized by the move 2. ♘c3.
- 1.
- 2.
- 3.
- A continuation that vividly shows both sides fighting for the center
Black shows the same kind of counterplay with the reply 2...d5 to White's 2. f4 (the Falkbeer Countergambit):
- 1.
- 2.
The d2-d4 advance
Most open games include White's pawn advance d2-d4, aimed at forcing Black to give up the center after e5xd4 and opening a path for the c1-bishop:
- 1.
- 2.
- This move is possible right away(Danish Gambit)
- 2.
- Philidor Defense
- Russian Game
- 3.
- Scotch Game
- 3.
- 4.
- Four Knights Game
In several openings, the move d2-d4 is prepared with c2-c3, so that after the capture e5xd4 White can recapture with c3xd4 and get a powerful pawn center:
- 1.
- 2.
- 3.
- Italian Game
- This idea also appears in many lines of the Ruy Lopez
- 3.
- 4.
- 5.
Sometimes White eases the d2-d4 advance with some kind of distracting maneuver:
- 1.
- 2.
- 3.
- 4.
- Evans Gambit
Active defense: d7-d5
In Black's systems of active defense, the advance d7-d5 also plays an important role:
- 1.
- 2.
- Center Gambit
- Bishop's Opening
- 2.
- 3.
- Ponziani Opening
- 3.
- Two Knights Defense
- 4.
